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Lunch, 2023
Shadowland, 2022
Quality Control
A Unity Game made for Desert Bus for Hope 2021
In-game Screenshots
Quality Control was the result of a week long game making marathon. Themed around the prompt "Long Haul," quality control places the player into the mundane, but important, role of a quality control technician, ensuring that only the highest quality toys make it to shelves.
As lead artist on this project I created all assets including sprites and backgrounds.
All assets were created in Aseprite and imported into Unity.
Vehicle Designs
Four different vehicles were designed, each with multiple "incorrect" variations. This ensured variety within purposefully tedious game-play, enriching the experience.
Multiple variations also added a higher need for concentration as some differences are much more obvious than others.
Vehicle Variations
Quality Control can be downloaded and played here.
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