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Lunch, 2023

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Shadowland, 2022

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Quality Control

A Unity Game made for Desert Bus for Hope 2021

In-game Screenshots

Quality Control was the result of a week long game making marathon. Themed around the prompt "Long Haul," quality control places the player into the mundane, but important, role of a quality control technician, ensuring that only the highest quality toys make it to shelves.

As lead artist on this project I created all assets including sprites and backgrounds.

All assets were created in Aseprite and imported into Unity.

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Vehicle Designs

Four different vehicles were designed, each with multiple "incorrect" variations. This ensured variety within purposefully tedious game-play, enriching the experience.

Multiple variations also added a higher need for concentration as some differences are much more obvious than others.

Vehicle Variations

Quality Control can be downloaded and played here.

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